I’ll be honest: I wasn’t expecting much from MPO. I’d been to three shows in about four weeks already and was knackered, and it felt a lot like it was going to be a Cult of Paint fan club get together. The run-up to the show was a bit weird, too, because of the way they’d planned it.
In essence, they booked a venue with a hard cap on attendance, which meant they could only have 250 or so people. Being Cult of Paint, of course, it’s not hard to shift that many tickets. They have a massive following and can call up some serious painting celebrities to encourage people to come. This meant that the tickets sold out almost instantly, and they had no reason to do any further advertising. This is the weird bit.
Most shows want or need people to come, so they keep talking about what the show will be like, what’s going on, why you should come, etc. When you go to a show that doesn’t have this advertising, you’re not sure what to expect. In fact, it felt kind of lazy – like we were probably going to show up and find it in a derelict warehouse, with asbestos raining down on the model displays. Well, probably not that, but it could have been just about anywhere. As I say, it was weird not knowing what to expect at all.
On the plus side, the show was genuinely impressive. The Cult of Paint guys definitely know how to organise a professional event.
Anyway, as is tradition, here’s my astonishingly bad photography:




































If you’re noticing that a) there’s not a lot of pictures this time, and that b) the pictures are of even lower quality than usual, you’d be right. For some reason, the majority of the pics I took were even worse than my usual appalling standard, so I had to just chuck them out. No idea what happened, but on the plus side, you can just go over to the MPO website and see the gallery of (nearly) everyone’s models.
The venue itself was quite decent. A very modern-feeling space, unlike the church halls you might get used to if you go to a lot of shows around the UK. It was, however, very long and narrow, which meant that the displays were all up against one side of the room. There’s nothing wrong with this, of course – it’s just a bit different from other shows where displays tend to go around the walls or they’re in the middle of the room and you can walk around them.
The natural light in the room was pretty awful, but this was a show run by people who have been to a lot of competitions, so they’d organised some very swanky lighting rigs. In the end, the only models that weren’t under really decent light were the organisers’ displays. That’s actually kind of a pity, because I still want to look at those models, even if they’re not in the competition.
One negative was the location within Bristol. I hadn’t been to Bristol in years, and it had been even longer since I’d been anywhere near the railway station. I could have sworn there used to be more in the area, but nowadays it seems that all the pubs, bars and cafes have moved closer to the city centre. There was one cafe just outside and a pub over the road (but the kitchen was out of action), but the next closest places seemed to be 15 minutes’ walk minimum. This made for a bit of an annoying jaunt to get lunch, but on the plus side we did end up in a restaurant looking over the river and with ducks right outside the window, so I can’t really complain about that.
And that’s actually a good point to also make in the show’s favour: Bristol is a cool city. I’ve been there a few times and I’ve always enjoyed it. It has a good vibe. It also has a lot of pubs, which is important. I’d certainly much rather go to a model show in Bristol than one in King’s Lynn, for instance, or Birmingham.
But enough about the venue and the location – what was the show like? The standard was definitely very high, and the judging reflected that. I know some people probably thought it was unnecessarily harsh, but it’s the organisers’ prerogative to decide what sort of level they want to set. I’d put MPO up there with the toughest shows I’ve seen.
Aside from the difficulty, I was interested to see how people would respond to the storytelling and diorama category. This is, I believe, the first time a show in the UK has dared to include ‘storytelling’. Obviously, I am in favour of more of this. Having said that, the overwhelming majority of entries in the category were clearly in the GW school: duels and other combat scenes. There were very few that diverged from that mould. The majority were probably Golden Demon entries brought along because there was a category for them.
I don’t want to knock all the work that went into them – the painting was typically excellent and, assuming they were built for GD, they probably achieved their goals – but that approach to narrative is dull. Two guys punching each other in the face can be a story, but at best it’s almost always a boring story. There’s not much room for nuance. They’re GW pieces, too, so there’s essentially very little world building going on – GW has already provided the world for the story to inhabit, and I find this makes modellers lazy. Why add details to extend the story when people will assume them for you?
Comparing what was at MPO to the sorts of things I’ve seen in storytelling categories around Europe, I think it shows how much UK painters are in thrall to GW (in the fantasy scene, at least). There wasn’t much that approached the level of creativity or narrative flourish I’ve seen at SMC, Monte or Kontrast. It’s something that painters in the UK can work on – if they can just get away from their wargaming roots.
Anyway, that’s part of a larger discussion that one day I’ll get around to writing a massive treatise on. You can all tell me I’m a wanker in the mean time.
Beyond the storytelling stuff, the level of work was consistently and surprisingly high. I say surprisingly because it’s easy to forget how many top-tier painters there are in the UK when so many of them fixate on Golden Demon and you never see their work at other shows. It also seemed like half of GW’s ‘Eavy Metal team had turned up, and a lot of their stuff was really nice. A lot was very boring, of course, but if you’re into GW’s stuff, it’s probably amazing to see in person. I was mostly interested in seeing Tom Hugues’s busts, which definitely live up to the photos I’d seen online.
One point of some contention before the show was the decision to hold the prize giving early on the Sunday – 11am, in fact. Most two-day shows take the approach that the first day is a bit hectic, with everyone setting up their models, meeting up with their friends and panicking about the judging. This leaves the Sunday to chill out a bit more, nurse the hangovers, and take a closer look at the displays, without having to worry about nudging someone who’s setting up their models. It was an odd choice to compress that, and I’m not totally convinced it was the right call.
As I understand it, the aim was to give everyone more time to get home and decompress, which I can see the logic in, but it simultaneously felt like we were forced to spend money on a hotel to get two hours of model show before heading off. Some painters took the opportunity to get feedback from the judges after prize giving, which is certainly a good thing to have available – and which you often miss if the prize giving is later in the afternoon – but perhaps something more structured could be put in place to fill out that extra time?
Anyway, overall, the show was excellent. It was refreshing to go to a show in the UK that felt so professionally run. I know from running FMS that they were probably panicking and putting out fires all weekend, but you wouldn’t have known it – it all seemed to go without a hitch.
In the end, we all took home medals, which was a nice way to finish it off:
- Kev: bronze in standard painting for Hunty
- Martin: silver in masters storytelling for Pig Man
- Fet: gold in masters storytelling for the whole display
I was also told after the prize giving that I was runner up for best of creativity, which was a nice surprise. Apparently the judging on that was quite split and took a while to decide. I’ll see if I can snag it next year!














































































































































































































